Study Spot Finder

Designed a foot-traffic based study spot finder

Product

Spot

ROLE

UI/UX Designer

EXPERTISE

UI/UX Design

YEAR

2025

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Product Overview

Product Overview

Product Overview

Spot is an app designed for university students to locate study spots on campus. Using real-time foot traffic from geofencing and location tracking, user check-ins, and supplemental external foot-traffic APIs, Spot informs users how busy each of these study spots are.

My Role

UI/UX Designer

Team

3 PMs

Timeline

January 31, 2025 - February 2, 2025

Tools Used

Figma, Notion, Google Forms

The Problem

The Problem

The Problem

Finding the right study spot is frustrating. Throughout the day at UC Davis, me and my team see our peers looking around the Memorial Union and CoHo for open tables to study at. In our own experiences, finding a study spot often requires walking to 3 different buildings before an open spot appears.

Currently, UC Davis students have no way to remotely find out how busy their usual study locations before going there. Students currently have to waste a significant amount of time they could have spent studying to walk to the location and find spaces.

Users & Pain Points

Users & Pain Points

Users & Pain Points

We created Spot to target undergraduate students aged 18-22, initially at UC Davis with plans to expand to universities, to help users remotely find information about study spots and the current occupancy of those spots. In order to further establish our initial problem statement, we went to our friends and peers on campus to understand their experiences searching for study spots through a user survey, a competitive analysis, and a SWOT analysis.

User Survey

We surveyed 47 students at UC Davis about their current study habits, study spot discovery, and potential features for our product. Here's what they had to say:

Have you ever left a study spot due to crowding?

No

Yes, occasionally

Yes, often

How often do you study outside of your dorm/home?

Never

Rarely (1-2 times a month)

Sometimes (1-2 times a week)

Often (3-5 times a week)

Almost daily

Would you use an app that finds real-time availability for study spots?

No

Maybe, if it had the right features

Yes, definitely

Would you be willing to update study spot availability?

No

Yes, occasionally

Yes, frequently

Biggest frustration while finding a study spot?

Biggest frustration while finding a study spots?

“finding outlets, I like to sit by windows, sometimes temperature as well (for example I don't like sitting by AC's)”

“When I'm already at a location and I figure out after walking around that there are physically no spots to sit”

“The variability in how long it will take to find a suitable study spot”

“I'm always looking for outlets and when my usual study spots are full I have to waste a lot of time looking for new spots.”

“Difficult to find a spot in a short amount of time, when I have short gaps between classes”

Where do you usually study?

Student

lounges

(76.6%)

Lecture halls

(27.7%)

Outdoors

(4.3%)

Library

(87.2%)

Coffee shops

(42.6%)

How do you decide where to study?

Go to my

usual spot

(84.8%)

Ask friends

(43.5%)

Walk till I find

open spots

(56.5%)

Which features would you find most useful?

Availability

tracking

(82.6%)

Amenity

Filters

(76.1%)

Map view

of spots

(69.6%)

Have you ever left a study spot due to crowding?

No

Yes, occasionally

Yes, often

How often do you study outside of your dorm/home?

Never

Rarely (1-2 times a month)

Sometimes (1-2 times a week)

Often (3-5 times a week)

Almost daily

Would you use an app that finds real-time availability for study spots?

No

Maybe, if it had the right features

Yes, definitely

Would you be willing to update study spot availability?

No

Yes, occasionally

Yes, frequently

Biggest frustration while finding a study spot?

“finding outlets, I like to sit by windows, sometimes temperature as well (for example I don't like sitting by AC's)”

“When I'm already at a location and I figure out after walking around that there are physically no spots to sit”

“The variability in how long it will take to find a suitable study spot”

“I'm always looking for outlets and when my usual study spots are full I have to waste a lot of time looking for new spots.”

“Difficult to find a spot in a short amount of time, when I have short gaps between classes”

Where do you usually study?

Student

lounges

(76.6%)

Lecture halls

(27.7%)

Outdoors

(4.3%)

Library

(87.2%)

Coffee shops

(42.6%)

How do you decide where to study?

Go to my

usual spot

(84.8%)

Ask friends

(43.5%)

Walk till I find

open spots

(56.5%)

Which features would you find most useful?

Availability

tracking

(82.6%)

Amenity

Filters

(76.1%)

Map view

of spots

(69.6%)

Competitive Analysis

For our competitive analysis, we analyzed local community platforms, review and mapping services, and official resources from UC Davis to find areas of improvement in our competitors.

Easy to Use

Easy to Use

Easy to Use

Efficient

Efficient

Efficient

Difficult to Use

Difficult to Use

Difficult to Use

Inefficient

Inefficient

Inefficient

Spot

Spot

Spot

Review & Mapping Services
(Yelp/Google Maps)

Review & Mapping Services
(Yelp/Google Maps)

Review & Mapping Services
(Yelp/Google Maps)

Official UC Davis
Resources

Official UC Davis
Resources

Official UC Davis
Resources

Community Platforms
(LocalWiki/Reddit)

Community Platforms
(LocalWiki/Reddit)

Community Platforms
(LocalWiki/Reddit)

SWOT Analysis

To better understand the strengths of our product and what features we could explore in the future, we performed a SWOT analysis on Spot.

Strengths

Strengths

Strengths

Tailored for Students
Crowdsourced Data
Study Spot Database

Weaknesses

Weaknesses

Weaknesses

User Adoption
Data Accuracy
Resource Intensive

Opportunities

Opportunities

Opportunities

Partnerships with Universities
Expansion to Other Campuses

Threats

Threats

Threats

Established Competitors
User Engagement
Privacy Concerns

Pain Points

After our user survey, competitive analysis, and SWOT analysis we identified four reoccurring pain points of users in similar products:

Amenity Requirements

Students often struggled to find study spots that had amenities they requires, particularly mentioning the lack of available outlets and unreliable Wi-Fi.

Lack of Remote Information

There is no source of information on campus, other than word-of-mouth, about what study spots on campus have good environments.

Busy Study Spots

Study spots around campus that students usually visited are often completely occupied, forcing students to find other locations to study.

The Product

The Product

The Product

Wireframes

After identifying the primary features we wanted to include into Spot, we began whiteboarding ideas for user flows and user interfaces. Given the short timeframe of the hackathon, my team and I didn't want to scope creep the product, but still wanted to display the primary user flow of the app. Thus, I prioritized creating designs the map page, study spot catalog, the study spot information pages, as well as a few pop up windows that would showcase the 5 primary features we would present.

Final Designs

I created Spot's design system in a minimalist style as not to distract users from the information presented on the website. By employing a lot of white space, the information presented on the screen pops out to users, streamlining the user experience while navigating through the app's pages.

Key Features

Real-Time Foot Traffic

Spot displays the current occupancy and predicted future occupancy of different study spots on campus with a histogram. By combining geofencing, location tracking, user check-ins, and foot-traffic APIs to pull from multiple data streams, Spot offers users the most accurate, real-time insights while prioritizing user privacy and control.

Spot Information & Reviews

Each study spot gives users information about the hours, ammenity tags, and reviews left by other users. This allows users to remotely see information about the study spot without having visit the spot.

Interactive Map

Spot's interactive map indicates all locations of study spots on campus and opens a card with a brief overview of the business of the location, as well as its hours and ratings.

User Check-Ins

Upon arriving at an indicated location, users will be prompted to rate the busyness of the spot which will give other users crowdsourced insights into how many people are at a study spot.

Preference-Based Filtering

Users can also search for study spots through a filterable list of spots. Users can favorite their most visited locations, and filter other locations by distance, hours, and busyness.

Post-Launch

Post-Launch

Post-Launch

After launching any product, the next step is to get users to adopt the platform. We planned a go-to-market strategy to gain attention from students.

Social Media

To grow our social media presnse, we planned to create posts and short-form videos on Instagram and TikTok with trending audios and challenges. We also planned to post the solutions Spot offers on the UC Davis Reddit and Discord servers.

Guerrilla Marketing Methods

We also planned to gain traction through the general student population by focusing on physical campus marketing. Some examples of this could be placing flyers on lecture hall seats, placing desks & mannequins in unconventional high traffic spots, and tabling in high traffic study areas.

Partnerships

Partnering with student organization would further reinforce Spot in the studnet population by incentivizing students to refer others. This would also allow us to introduce "challenges" to get users to familiarize themselves with the app.

Results & Reflection

Results & Reflection

Results & Reflection

My team was awarded First Place in UC Davis's 2025 Product Convention for our entry of Spot. The prompt of the product competition was to "Ideate a product that improves the education experience of a student" and present that solution to a panel of industry judges. Here are some of the other statistics from the event:

1st

place ProdCon 2025

place ProdCon 2025

60+

60+

hours spent on Spot

hours spent on Spot

24

24

hour-long hackathong

hour-long hackathon

Challenges

My work on Spot during the 24-hour hackathon was one of the most intensive sprints ever. But the sprint wasn't entirely smooth. Here are some of the challenges I encountered

Just Start Designing

Most design work I had done before this hackathon had been building upon the work of others. Initially, when faced with a blank canvas to start on, I struggled to think of ideas. Eventually, I decided to stop trying to find a perfect solution, and start white boarding low-fidelity designs. And once I started designing, I found the motivation to continue for the rest of the competition.

Product Ideation Sources

Coming up with the idea for Spot, we wanted to choose a problem that was smaller scale than the obvious issues on campus. We thought that we wouldn't have enough time to find an adequate solution to larger issues such as housing and attention span. In the end, we reached out to our friends to ask them of small pet peeves they had of university life, leading to our ideation of Spot

Priorities in Time Crunches

As with all deadlines, we found that in the end, we had too many items to write for our presentation in the time we had left. I was initially planning to make more examples of marketing ideas for Spot, but found that I needed more time to polish up our UI. In order to ensure the quality of both the UI and our go-to-market presentation, I prioritized the quality of our existing work over the quantity of designs. Had I spent an hour making graphic designs rather than ensuring brand consistency, our UI would have been much less organized, distracting users and the judges from the product's virtues.

Takeaways

My first hackathon experience was to say the least, chaotic. But, when faced with chaos, I found there was no choice but to improve. Here are some of the things I learned:

Be User Focused

Products only work when users use them. If a product doesn’t solve any pain points for its users, users will often user alternative products. By performing user surveys to confirm our problem statement, we proved that user actions are the key to success.

Make Time for Quality

Despite the short timeline and the large list of requirements for our submission, I still carved 4-5 hours to sit down and work on the quality of the Figma designs. If the UX details of a product are clunky, they can distract users from the solutions the product actually offers. Ensuring the quality of small details can make a huge difference to the user experience despite their visual size.

Present with Passion

Despite the end result of the hackathon, I was extremely anxious about the presentation of our features initially, simply due to inexperience. But, as I was speaking, I found myself so engrossed in the work I was sharing my anxiety disappeared. In fact, the judges and many other praised my presentation of our high-fidelity designs. The amount of passion I had poured into Spot outweighed any doubts I had before walking up to the stage.

The Spot Team
Jason (Me!), Puja, Anita, Caitlin